Noelle [OC]

I was on a call in discord with a friend of mine working on a story for a certain project and this is how the character started. The character looks were inspired by watching Pan's Labyrinth. I love the fantasy goat guy so I decided to make his kid. lol. Also, the face was from Twilight's Renesmee when she was a kid if you thought she kinda looked familiar. I stole Cara Delavigne's eyebrows too. Cuz they thicc. I like.

I learned Xgen on this project ;3 I will use that from now on when I work on hairs.

I also did a Quick Rig and Animation test for posing purposes, it was fun.

Breakdown: Sculpted on ZBrush, Retopo & UV in Maya, body textured in SubstanceP, Hair made in Xgen, rigged & posed in Maya, rendered in Iray & composite in Photoshop.

I also made a course about real time hair in Udemy : https://www.udemy.com/course/realtimehairforgames/learn/

Iray render with Photoshop Composites

Iray render with Photoshop Composites

Iray render with Red Lights

Iray render with Red Lights

Iray render with Natural Lights

Iray render with Natural Lights

Iray Render Final Texture

Iray Render Final Texture

Iray Render Final Xgen Hair and body texture

Iray Render Final Xgen Hair and body texture

Iray Rendered Clothes

Iray Rendered Clothes

Technical Maya screenshots and wireframes

Technical Maya screenshots and wireframes

Zbrush Complete Sculpt Render

Zbrush Complete Sculpt Render

W.I.P. Zbrush Body & Hair Final Render

W.I.P. Zbrush Body & Hair Final Render

Noelle Simple Rig and Animation Test [Maya Viewport Capture]